Welcome to CG-Workshop!
Training, Workflows and Workouts for Digital Asset Creation with Paul Conner
CG-Workshop is designed to give you a complete training experience into the world of creating digital assets for film and game production. Here, we will focus on the modeling and texturing portion of the production pipeline, creating characters, sets and props. Whether you are a beginner or advanced, there is training here for every level. Whether you are interested in feature film, broadcast, games, medical or court litigation, there is something here for everyone. Courses are taught by world renowned modeler and trainer, Paul Conner, previously with Digital Tutors and Pluralsight.
Studio Modeling Department Lead - Walt Disney Animation Studios
Visual Effects Supervisor - Digital Domain
Head of Modeling - Pixar Animation Studios
Former Head of Animation - DreamWorks
Artist Rep - Digital Tutors/Pluralsight